Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Dead Frontier 2. Creaky Corpse Ltd. Online survival horror at its darkest. As one of the few survivors of the outbreak, you must scratch a living out of the decaying ruins of society.
Scavenge for supplies, improve your skills, and trade with other players. All the while, keeping your eyes peeled for the infected lurking around every corner. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 11 more. View Points Shop Items 3.
Points Shop Items Available. Publisher: Creaky Corpse Ltd. I'm hoping to find some more of my brethren on here. Anyone remember Gollum? Does anyone remember capture the flag on End Zone? That used to be my favorite map. My mom played as sassymlg. I don't remember what clan she was in, though.
Played the game a bunch back then when I was little, I bought it on Steam for the nostalgia. Coolnor here i played from to Havoc Inc. Miss those days. Anyone remember what this meant? I was fairly young when I first discovered Delta Force 13 I think, 8th grade. The blog post closed with a brief progress update including the completion of bosses, NPC's, and missions, near completion of the UI, and the addition of active abilities such as kicking, dodging, and sneaking.
March 22, was the first day in which a blog post was released, but not for a development update. This blog post was the first time the community was able to get involved with the development of Dead Frontier 2 for a reward. On March 30, graphics was the discussion of the day with the newly released fifth development update for Dead Frontier 2. With the release of the gameplay video many concerns arose about required computer hardware to be able to run Dead Frontier 2, the graphics looked very modernized and intensive.
In this development blog, it started off strong by introducing the new potato mode graphics option that is available to the many users who are still using very old hardware, along with a comparison of how each option looks on the potato, low, and high graphics settings.
Further, some new minimum requirements were introduced lowering the previous minimum requirements even more, down to an Intel Core i3 or AMD FX processor and a Radeon HD or equivalent graphics card. The blog went on to discuss the first wave of stress testing emulating up to 40, players on the servers and some of the multiplayer server locations in Dead Frontier 2, these servers were located in the United States, United Kingdom, and Poland with future servers in Singapore and South America.
To close, the blog gave users a list of features still missing from the game, with intentions to complete them by Summer, Here Adminpwn stated that his main priorities were on ensuring that core gameplay was as addicting and fun as possible. May 5, was the release of the sixth development blog for Dead Frontier 2 ranging from the highly anticipated topic of bosses, to more information on core game development. The blog began with a teaser GIF of the previously renowned 'Tendril', known as an annoying mutation of infected in Dead Frontier, appearing as a boss in a small segment of the trailer.
Continuing on, Adminpwn came to the decision that while the release of Dead Frontier 2 was not going to be delayed any longer, he still felt the game would not be complete enough to be launched as a full title.
This being said, the game was to be launched in early access regardless of development state by the launch date. It was assured that the core gameplay of Dead Frontier 2 was going to meet his expectations for how he wanted the game's launch to be, but some of the additional features would come after launch due to this focus. Some smaller news and announcements were also made, including the launch of a patreon for the game, the official Dead Frontier 2 community Discord server, and a minor update that the writing contest had over 1, entries, and winners were not yet determined.
The blog concluded with the announcement of the capacity of multiplayer servers in the game being increased from 4 to 8 players giving a better MMO feeling, the addition of the Singapore server, and finally some additional concept art for more bosses to appear in the game.
The winners of the writing contest were decided on May 11, in a newly released blog post. There were a total of 17 announced winners who will have their works added into Dead Frontier 2. May 30, 's release of the seventh development blog for Dead Frontier 2 was the third blog users received in the span of the month of May, the big topic to close off the month and begin real excitement was that it contained the final and official release date for Dead Frontier 2.
The blog began with another promotion to raise wishlists for the game on Steam, the more wishlists the game received, the more attention it would get. According to Adminpwn, if the game achieved the goal of 50, wishlists it would be featured on the front page of steam granting maximum exposure.
As a reward to the users who did wishlist, a 20 minute, unedited gameplay video was offered should the goal of 50, wishlists be achieved prior to launch day. An announcement on the Alpha Testing process came after explaining that an application process to select testers would be far too inefficient given time constraints, and that instead a small sample of people active from the community Discord server would be semi-randomly picked when the time comes. To close the information packed blog, users were left with a wall of images displaying each of the Dead Frontier rewards given for achieving the milestones and what they will look like in Dead Frontier 2.
On July 6, the eighth development blog for Dead Frontier 2 was posted and the official trailer for the game was released. This trailer caught the community off guard when the youtube video was titled "Hypnospace Outlaw", in a comical mistake by Creaky Corpse, the URL in both the email sent out to fans and the blog post was incorrect, and promoting the wrong game.
This mistake was corrected shortly after a number of users reported the error. The contents of this development blog were very brief, it was announced that marketing had to unfortunately be delayed due to the major focus on game development for Dead Frontier 2 and it was encouraged that users continue to promote wishlisting in order to aid marketing. In terms of development, not very much was covered aside from the fact that only minor features remain uncompleted and the core gameplay was complete.
It was said the current state was simply doing bug fixes and polishing the game. Alpha Testers was also a touched subject, with the announcement that Dead Frontier 2 was prepared to enter the Alpha Testing phase, and testers would begin to be contacted on July 7, The blog closed with a number of new, high quality screenshots of new infected yet to be seen, different interior layouts and general gameplay.
While unannounced, on July 12, Dead Frontier 2 officially entered the Alpha Testing stage with a total number of 26 testers including Developers and Game Moderators. Alpha Testers were required to sign a Non-Disclosure Agreement as the game was not yet prepared for public release.
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